Arka War Event


What is Arka War
It is a small PVP system of Guilds vs. Guilds.
The battle takes place on the Acheron map.

NPC of Arka War
To participate it is necessary to register in the NPC "Sir Lesnar" which can transfer it to the Acheron battlefield.

Sir Lesnar
Number
Map
Coordinates
1.
Lorencia
114, 132
2.
Noria
183, 126
3
Devias
240, 53


NPC dialogue window Sir Lesnar

Information about the event Arka
Registration of the Sign of Lord (only by the Guild Master or Assistant of the Guild Master)
Registration of participation for Arka War (Only for members of registered Guilds)
Combination of the Trophy of War
Enter Arka War
See registered members for the Arka War Event.
Registration process of Sign of Lord.
Sign of Lord statistics presented by the guilds that wish to participate.

Arka War progress
The battles are once a week, will continue every Wednesday night starting at 10:00 pm
The battle lasts a total of 30 minutes.


Arka War schedules

Schedule progress of Arka War
~
10:00 ~ 10:10
10:10 ~ 10:20
10:20 ~ 10:23
10:23 ~ 10:28
10:28 ~ 10:58
Sign of Lord Presentation Process
Registration of the Guild Master
Registration of the Guild Member
Ad Entry to Arka War
Waiting Time in Acheron Safe Zone
Start and End of Arka War

Conditions to participate

-To sign up in Arka War you need the (Sign of Lord)

-The 2 Guilds that present more Sign of Lord will be able to participate in the Arka War
-To register the number of guild members must be at least 10 members.
-To participate in Arka War, 10 members must be registered.
-To participate in Arka War will only be possible through a registration when the registration notice ends will no longer be able to register.
-The maximum number of Guilds that can register for each server is 2 Guilds.
-You have to request your participation in Arka War through the NPC "Sir Lesnar"
-After the Guild Master registers the registration of the members, it is possible.
-As a minimum of 10 members must register and a maximum of 20 can participate in Arka War (In ex-701 the number will increase to 30 members maximum).
-When the registration exceeds the maximum allowed members a message that can not be admitted will appear.
-The registered guild that does not exceed more than 10 members will be disqualified and will not be able to participate in the Arka War.

 

Rules of Arka War
The element system does not apply in Arka War.

Guild view
The rival members will be displayed RED and allies BLUE.

Way to attack the enemy
By right clicking you can attack the rivals.
It is not possible to attack your allies.

Menu Lock
Within Arka Batte will be blocked the use of contextual menus.

Personal Store Off
Within Arka War the personal store will be blocked.
If the Personal Store was already open on a different map when entering Arka War it will be closed automatically.

Restrictions of movement
Within Arka War the move command can not be used.

Transportation to Arka War
If you were intentionally moved to another map you can return to Arka War from the NPC "Sir Lesnar".

Death penalty
If you die in Arka War, you will be reborn in the safe zone and the punishment of movement reduction will be applied for 90 seconds.

Movement reduction for 90 seconds

 

Interface (Added from the eX701 and updated in Season 8)


Fight

Generation of Obelisk
2 Obelisk will appear in any of the 3 areas within the Acheron battle map.

Monsters Guardians of the Obelisk
Around each Obelisk will appear 10 BOSS of Acheron (the best of each element)
When they are killed they will be reborn after 10 minutes.

Types of Obelisks
The Obelisk have a type of element (Darkness, Wind, Fire, Water, Earth)
The elements of the 2 Obelisk that will be generated at random.

Obelisk form
Name of Obelisk
HP Obelisk
HP Obelisk re-occupied
Fire Tower
500,000
300,000
Water Tower
500,000
300,000
Wind Tower
500,000
300,000
Earth Tower
500,000
300,000
Darkness Tower
500,000
300,000


Rooms

To occupy the Obelisk it is necessary to destroy the Obelisk.
Around each Obelisk there are 3 rooms which when taking them simultaneously the 3 rooms can deactivate the shield and it will be possible to damage the Obelisk.

Content
Room
Room Trying to deactivate the shield
Shield Disabled
Image
Description
General visualization of the room.
3 rooms are generated around the Obelisk

Room when trying to deactivate.
(when 2 rooms are taken)
The room lights up.

The 3 Rooms were taken by the Guild
From there the damage to Obelisk is possible.

 

Occupation of the Obelisk
By simultaneously taking the 3 rooms the Obelisk shield will be deactivated and it will be possible to damage the Obelisk if the HP of the Obelisk reaches 0 will be taken.
If the guild succeeds until the end of the event having taken the Obelisk will win the event.

NOTE: using "Potion Bless" will do more damage to Obelisk.

Re-occupation of the Obelisk
Before the end of Arka War you can retake the Obelisk taken by another Guild.
To re-occupy you have to take the 3 rooms and destroy the Obelisk.
The guild that at the end of the Arka War has occupied the Obelisk acquires the guild's rewards .

Arka War Compensation

Guild Compensation
When entering the Acheron map, the guild will appear on the screen of all the characters that have occupied the Obelisk.
The Guild that has occupied the Obelisk will have an increment of the drop item of 20% only in Acheron.
The guild that occupies the Obelisk will get a Buff.
The Buff will automatically be awarded to the entire Guild for a week (including those who did not participate).
The type of Buff awarded varies according to the Obelisk they occupied.
Increase the experience gained by 20%.
Increase the fall of the elements according to the type of occupied Obelisk.

Table of compensation (Modified as of Season 8 Episode 1)

Type of Obelisk
Image
Description of the Buff
Fire Tower
Increase skill damage + 25
When you have equipped a Pentagram (Fire) the Damage and Elemental Defense is increased by 5%

Increase the Experience by 20%
Items Ancient can not be obtained in (Debenter)
Water Tower
Increase Defense + 50
When you have a Pentagram (Water) you increase the Damage and Elemental Defense by 5%

Increase the Experience by 20%
Items Ancient can not be obtained in (Debenter)
Wind Tower
Increase Critical Damage Rate + 5%
When you have a Pentagram (Wind) you increase the Damage and Elemental Defense by 5%

Increase the Experience by 20%
Items Ancient can not be obtained in (Debenter)
Earth Tower
Increase Attack + 30
When you have equipped a Pentagram (Earth) the Damage and Elemental Defense is increased by 5%

Increase the Experience by 20%
Items Ancient can not be obtained in (Debenter)
Darkness Tower
Damage Reduction + 10%
When you have equipped a Pentagram (Darkness) the Damage and Elemental Defense is increased by 5%

Increase the Experience by 20%
Items Ancient can not be obtained in (Debenter)

Personal compensation
It is possible to win individual prizes by participating in Arka War by killing players and monsters.

points

Elements Boss
Killing 1 BOSS = 30 points of Gens contribution.
Dying for the BOSS = 0 Gens contribution points.

Number
Circumstances
Kill Points
1.
Killing Monsters
5
2.
Killing Players
10
3
Occupying the Obelisk
fifty

Experience gained
Acquisition of points by Kill Points
By killing a BOSS monster or characters you can earn points.
At the end of Arka War you can get experience by adding all the kill points.

Number
Kill Points
Experience Compensation
1.
0-10
300,000
2.
11-50
500,000
3
51-100
700,000
4
101-300
1.
5
301-500
2.
{0} {/0} {1}{2}6.{/2}{/1}
500 or more
3,000,000

War booty
Killing monsters, Elemental BOSS and killing other members of the guild can drop the Trophy of War.
The Trophy of War only drops in Acheron.

Trophy of War

  Properties of the Trophy of War

First name
Durability
Drop
Trunk
Overlap
Sale to the NPC
Personal Store
Trade
Trophy of War
-
Yes
Yes
Yes
Yes
100,000 of Zen
Yes
Yes

Using Trophy of War
The Trophy of War can be exchanged for other items through the NPC "Sir Lesnar"
The Trophy of War can superimpose from 1 to 100 by having greater overlap the probability of success in the exchange will increase.

Number
Trophy of War (superposition number)
Default probability
Greater added probability
Maximum probability of success
Items expected if successful combination
1.
1.
55
5
100
Guardian Angel, Imp, Uniria, Large SD Potion, Large Complet Potion, Jewel of Chaos +1
2.
10 ~ 20
55
5
100
High Refining Stone, Jewel of Harmony, Jewel of Creation, Jewel of Chaos, Small box of Errtel, Jewel of Soul +1
3
21 ~ 30
55
5
100
Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Guardian, Powder of the Spirits, Jewel of Bless +1
4
31 ~ 40
55
5
100
Fruit, Jewel of Bless +1
5
41 ~ 50
fifty
5
95
Seed Water, Seed Wind, Talisman of Luck
{0} {/0} {1}{2}6.{/2}{/1}
51 ~ 60
fifty
5
95
Jewel of Bless +1, Jewel of Soul +1, Jewel of Chaos +1, Jewel of Creation +1, Jewel of Life +1, Jewel of Guardian +1, Jewel of Harmony +1
7
61 ~ 70
fifty
5
95
Seed Ice, Seed Earth, Talisman of Luck
8
71 ~ 80
Four. Five
5
90
Jewel of Bless +2, Jewel of Soul +2, Jewel of Chaos +2, Jewel of Creation +2, Jewel of Life +2,, Jewel of Harmony +2, Flame of Condor
9
81 ~ 90
Four. Five
5
90
Seed Lightning, Seed Fire, Talisman of Luck, Condor of Feather
10
91 ~ 100
Four. Five
5
90
Jewel of Bless +3, Jewel of Soul +3, Jewel of Chaos +3, Jewel of Creation +3, Jewel of Life +3, Jewel of Guardian +3, Jewel of Harmony +3, Condor of Feather

NOTE: Only 1 item will be delivered randomly

VIDEO

 

https://www.youtube.com/watch?v=KyqcMwTHoWU
 
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